MK Subpixel
Apply subpixel filter on top of a surface.
Node Data | |
|---|---|
Display name | |
MK Subpixel | |
Internal name | |
Node_MK_Subpixel | |
Inheritances | |
| Node_Processor | |
| Node_MK_Subpixel | |
Inputs | |
Node_MK_Subpixel | |
dimension |
Dimension |
enum |
Type |
int |
Density |
slider |
Size |
slider |
Blur |
slider |
Noise |
slider |
Intensity |
surface |
Surface |
seed |
|
float |
Ridge Amount |
slider |
Ridge Intensity |
bool |
Ridge |
float |
Scene Scale |
bool |
Flicker |
slider |
Flicker Intensity |
float |
Flicker Frequency |
slider |
Flicker Cut |
Outputs | |
Node_MK_Subpixel | |
surface |
Surface Out |
Related Links
- Base Code: /scripts/node_mk_subpixel/node_mk_subpixel.gml
- Shader [sh_mk_subpixel_linear_block_offset]: /shaders/sh_mk_subpixel_linear_block_offset/sh_mk_subpixel_linear_block_offset.fsh
- Shader [sh_mk_subpixel_diagonal]: /shaders/sh_mk_subpixel_diagonal/sh_mk_subpixel_diagonal.fsh
- Shader [sh_mk_subpixel_square_non]: /shaders/sh_mk_subpixel_square_non/sh_mk_subpixel_square_non.fsh
- Shader [sh_mk_subpixel_square]: /shaders/sh_mk_subpixel_square/sh_mk_subpixel_square.fsh
- Shader [sh_mk_subpixel_chevron]: /shaders/sh_mk_subpixel_chevron/sh_mk_subpixel_chevron.fsh
- Shader [sh_mk_subpixel_linear]: /shaders/sh_mk_subpixel_linear/sh_mk_subpixel_linear.fsh
- Shader [sh_mk_subpixel_linear_block]: /shaders/sh_mk_subpixel_linear_block/sh_mk_subpixel_linear_block.fsh
- Shader [sh_mk_subpixel_hex_disc]: /shaders/sh_mk_subpixel_hex_disc/sh_mk_subpixel_hex_disc.fsh